
Continuing to experiment with everything Ruby related, I decided to tinker with Gosu, a 2D game development library for Ruby.
Knowing how slow Ruby tends to be I was thinking that Gosu would be interesting to experiment with, but would probably have performance issues making it impractical for real-world game development. There’s no way you can write fast performance games with a language like Ruby, right?
Wrong.
I was amazed. I ran the example code included with the download (which by the way is as simple as installing any Ruby gem: “gem install gosu”), and the performance was lightening fast without the hiccups that usually come with game development in higher level languages.
While I don’t have much interest in game development, I am always looking for new ways to create high performance graphical experiences, and it appears that Gosu is a prime candidate for further experimentation.





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